tag:blogger.com,1999:blog-5064547517730087223.post3998810751033024820..comments2024-02-17T04:00:25.925-06:00Comments on The Platoon Advantage: Fallout BoyThe Common Manhttp://www.blogger.com/profile/09994070642805307798noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5064547517730087223.post-67422393089956089532009-03-30T08:47:00.000-05:002009-03-30T08:47:00.000-05:00Good stuff. I still have 1994 and 1997, and whatev...Good stuff. <BR/><BR/>I still have 1994 and 1997, and whatever of 1992 I didn't give to you, at home. I'm sure there's some fun stuff I can pass along if I can figure out how to make our scanner go.<BR/><BR/>That definitely is the fundamental weakness with strat -- if you've got Barry Bonds against Greg Maddux, what you've really got is 50% Bonds vs. a league average pitcher + 50% Maddux vs. a league average hitter. Maddux probably gets hurt the most by this, since he's both an extreme control pitcher (not so much in 1990, but for most of his career) and an extreme groundball pitcher, and yet 50% of the time (on a roll of 1-3) there's nothing at all he can do to prevent either the walk or the HR. I always thought that they should have put pitchers' GB and control ratings on there, and have spots on the hitters card where you have to roll the 20-sided die to figure out whether THAT pitcher would've given up that [walk/HR]. Seems like kind of a no-brainer, actually.<BR/><BR/>The frustrating thing is that DMB, despite claiming that they have this totally different and more advanced system, doesn't seem to do it any better...I've come to realize that if you have a RHP who dominated LHB in real life, he'll still get bombed by a good LHB about half the time...Billhttps://www.blogger.com/profile/07840958382433052735noreply@blogger.com